Distance, Time and Line
Sir Gemini from the West Kingdom taught a class this weekend that focused on three core points: Distance, Time, and Line. In other words, Distance from your opponent, the Time it takes to reach your optimal range for throwing a blow, and your relative position to your opponents center Line.
Drills: pair up, one defends and one attacks. stay in your optimal range and be able to throw with one small half step a blow that can kill your opponent. This helps build memory for range during a fight.
Line: relative location to the opponents center line. keep shield/fist angled at opponents weapon/hand, basically beating the angle before the blow is thrown at you.
Other points:
There was quite a bit of information past on during this class and I found myself getting a bit over-whelmed trying to process everything. My knight and I ran through the topics a second time, the week following the class, to figure out how this knowledge could be integrated into my fighting. While the underlying concepts are similar to what I am learning right now, it was the exchange of explanations for fighting actions and positions into common terminology that was a huge take away from the class.
Movement, never be stationary unless you want to let your opponent kill you. Patience ties into timing. There is no reason to jump right in belly to belly, this may be a poor strati gum if your opponent is larger and heavier than you. Considering my size, movement and timing are my best friends.